![]() I understand the concerns of app makers, and yes, they have to make a living. How is this any good on the long term except for those reaping the benefits ? Here, it's the contrary and it's actively pushing app makers towards the greedy route, leaving no choices to the customer but to either accept, or leave the platform. It's the responsibility of the architects of the bigger structures to design a platform that doesn't allow such customer exploitation and keep the business healthy on the long run. It's like electricity or water, always choosing the path of least resistance to get where it can. Unrestrained capitalism always pushes towards the most profitable route, whatever the consequences. There's one ultimate greedy person, and it's Apple's current CEO (or the people he has to answer to). While it might be understandable from the businesses point of view, for the customer it's just hostile. "It looks like this is the best way to ensure Pixelmator Photo can continue to be developed long into the future." "The hope is that there are enough users who use the app regularly and feel that the annual or monthly fee is worth it," said Pixelmator. Among other reasons, Pixelmator also noted that the App Store does not allow paid apps to offer free trials or upgrade discounts for major new versions. ![]() In a blog post, the Pixelmator team admitted that the subscription-based pricing model is more expensive, but argued that there are "some pretty big problems" with an upfront pricing model, including slower development and a focus on new users over existing users. A lifetime purchase option will remain available for $59.99, which is significantly more expensive than Pixelmator Photo's previous one-time price of $7.99. ![]() For new users, Pixelmator Photo now costs $4.99 per month or $23.99 per year, while existing users of the app will continue to have "unlimited access" without having to pay again.
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